threejs-interaction
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
threejs-postprocessing
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
threejs-shaders
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
threejs-loaders
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
threejs-geometry
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
threejs-animation
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
threejs-textures
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
threejs-lighting
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
threejs-materials
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
vercel-react-best-practices
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.
designing-tests
Designs and implements testing strategies for any codebase. Use when adding tests, improving coverage, setting up testing infrastructure, debugging test failures, or when asked about unit tests, integration tests, or E2E testing.
analyzing-projects
Analyzes codebases to understand structure, tech stack, patterns, and conventions. Use when onboarding to a new project, exploring unfamiliar code, or when asked "how does this work?" or "what's the architecture?"
parallel-execution
Patterns for parallel subagent execution using Task tool with run_in_background. Use when coordinating multiple independent tasks, spawning dynamic subagents, or implementing features that can be parallelized.
convex-backend
Convex backend development guidelines. Use when writing Convex functions, schemas, queries, mutations, actions, or any backend code in a Convex project. Triggers on tasks involving Convex database operations, real-time subscriptions, file storage, or serverless functions.
designing-architecture
Designs software architecture and selects appropriate patterns for projects. Use when designing systems, choosing architecture patterns, structuring projects, making technical decisions, or when asked about microservices, monoliths, or architectural approaches.
managing-git
Manages Git workflows including branching, commits, and pull requests. Use when working with Git, creating commits, opening PRs, managing branches, resolving conflicts, or when asked about version control best practices.
web-design-guidelines
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", "check my site against best practices", or "web interface guidelines".
optimizing-performance
Analyzes and optimizes application performance across frontend, backend, and database layers. Use when diagnosing slowness, improving load times, optimizing queries, reducing bundle size, or when asked about performance issues.
designing-apis
Designs REST and GraphQL APIs including endpoints, error handling, versioning, and documentation. Use when creating new APIs, designing endpoints, reviewing API contracts, or when asked about REST, GraphQL, or API patterns.
x-algo-filters
Explain why posts get filtered from the X feed. Use when analyzing why a post was removed, not shown, or filtered out of recommendations.
x-algo-ml
Explain the Phoenix ML model architecture for X recommendations. Use when users ask about embeddings, transformers, how predictions work, or ML model details.
X recommendation pipeline
Explain the complete X recommendation algorithm pipeline. Use when users ask how posts are ranked, how the algorithm works, or want an overview of the recommendation system.
x-algo-engagement
Reference for X algorithm engagement types and signals. Use when analyzing engagement metrics, action predictions, or understanding what signals the algorithm tracks.
x-algo-scoring
Calculate and explain X algorithm engagement scores. Use when analyzing post ranking, understanding score weights, engagement potential, or why one post ranks higher than another.