mobile-ios-design

29.9k
wshobsonwshobson

Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.

192 days ago

mobile-design

21.8k
davila7davila7

Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.

192 days ago

ios-developer

18.0k
sickn33sickn33

Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization.

192 days ago

mobile-design

18.0k
sickn33sickn33

Mobile-first design and engineering doctrine for iOS and Android apps. Covers touch interaction, performance, platform conventions, offline behavior, and mobile-specific decision-making. Teaches pr...

192 days ago

release-testing

5.3k
monomono

Run integration tests to verify SkiaSharp NuGet packages work correctly before publishing. Use when user asks to: - Test/verify packages before release - Run integration tests - Test on specific device (iPad, iPhone, Android emulator, Mac, Windows) - Verify SkiaSharp rendering works - Check if packages are ready for publishing - Run smoke/console/blazor/maui tests - Continue with release - Test version X Triggers: "test the release", "verify packages", "run tests on iPad", "check ios tests", "test mac catalyst", "run android tests", "continue", "test 3.119.2-preview.2".

192 days ago

xcodebuildmcp

4.5k
getsentrygetsentry

Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).

192 days ago

mobile-security

2.7k
gmh5225gmh5225

Guide for mobile game security on Android and iOS platforms. Use this skill when working with Android/iOS reverse engineering, mobile game hacking, APK analysis, root/jailbreak detection bypass, or mobile anti-cheat systems.

192 days ago

webf-native-ui

2.4k
openwebfopenwebf

Setup and use WebF's Cupertino UI library to build native iOS-style UIs with pre-built components instead of crafting everything with HTML/CSS. Use when building iOS apps, adding native UI components, or improving UI performance.

192 days ago

prototype-prompt-generator

2.4k
cexllcexll

This skill should be used when users need to generate detailed, structured prompts for creating UI/UX prototypes. Trigger when users request help with "create a prototype prompt", "design a mobile app", "generate UI specifications", or need comprehensive design documentation for web/mobile applications. Works with multiple design systems including WeChat Work, iOS Native, Material Design, and Ant Design Mobile.

192 days ago

perf-optimizer

2.3k
OneKeyHQOneKeyHQ

Systematic performance optimization and regression debugging for OneKey mobile app (iOS). Use when: (1) Fixing performance regressions - when metrics like tokensStartMs, tokensSpanMs, or functionCallCount have regressed and need to be brought back to normal levels, (2) Improving baseline performance - when there's a need to optimize cold start time or reduce function call overhead, (3) User requests performance optimization/improvement/debugging for the app's startup or home screen refresh flow.

192 days ago

1k-platform-requirements

2.3k
OneKeyHQOneKeyHQ

Minimum SDK/OS version requirements for all OneKey platforms (iOS, Android, Chrome, Electron).

192 days ago

Mobile-Use Setup

2.3k
minitap-aiminitap-ai

Interactive setup wizard for Minitap mobile-use SDK. USE WHEN user wants to set up mobile automation, configure mobile-use SDK, connect iOS or Android devices, or create a new mobile testing project.

192 days ago

instruments-profiling

2.1k
steipetesteipete

Use when profiling native macOS or iOS apps with Instruments/xctrace. Covers correct binary selection, CLI arguments, exports, and common gotchas.

192 days ago

native-app-performance

2.1k
steipetesteipete

Native macOS/iOS app performance profiling via xctrace/Time Profiler and CLI-only analysis of Instruments traces. Use when asked to profile, attach, record, or analyze Instruments .trace files, find hotspots, or optimize native app performance without opening Instruments UI.

192 days ago

swiftui-liquid-glass

2.1k
steipetesteipete

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

192 days ago

ios-debugger-agent

2.0k
DimillianDimillian

Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.

192 days ago

swiftui-liquid-glass

2.0k
DimillianDimillian

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

192 days ago

update-swiftui-apis

1.9k
AvdLeeAvdLee

Scan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements. Use when asked to "update latest APIs", "refresh deprecated SwiftUI APIs", "check for new SwiftUI deprecations", "scan for API changes", or after a new iOS/Xcode release. Requires the Sosumi MCP to be available.

192 days ago

swiftui-expert-skill

1.9k
AvdLeeAvdLee

Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, modern APIs, Swift concurrency, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

192 days ago

swift-expert

1.8k
openclawopenclaw

Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift.

192 days ago

working-with-lockdownd

1.8k
openclawopenclaw

Comprehensive toolkit for interacting with iOS devices over WiFi using the Apple Lockdown Protocol (port 62078). Capabilities include device identification, real-time log streaming (syslog/os_trace), property querying (GetValue), and cryptographic secret extraction. Incorporates research from 'The Orchard' - woflo's research project regarding iOS 17+ security boundaries and WiFi capabilities.

192 days ago

ui-ux-master

1.8k
openclawopenclaw

Master UI/UX design skill combining Apple HIG, modern web design, SuperDesign patterns, and universal design principles. Use for any UI/UX design task including iOS/macOS/web apps, landing pages, dashboards, design systems, accessibility, responsive layouts, animation, and creating beautiful, functional interfaces across all platforms and frameworks.

192 days ago

shortcuts-generator

1.8k
openclawopenclaw

Generate macOS/iOS Shortcuts by creating plist files. Use when asked to create shortcuts, automate workflows, build .shortcut files, or generate Shortcuts plists. Covers 1,155 actions (427 WF*Actions + 728 AppIntents), variable references, and control flow.

192 days ago

healthkit-sync

1.8k
openclawopenclaw

iOS HealthKit data sync CLI commands and patterns. Use when working with healthsync CLI, fetching Apple Health data (steps, heart rate, sleep, workouts), pairing iOS devices over local network, or understanding the iOS Health Sync project architecture including mTLS certificate pinning, Keychain storage, and audit logging.

192 days ago

Pocket Alert – Push Notifications for iOS and Android

1.8k
openclawopenclaw

The Pocket Alert (pocketalert.app) skill for OpenClaw enables OpenClaw agents and workflows to send push notifications to iOS and Android devices. It is used to deliver alerts and updates from automated tasks, workflows, and background processes.

192 days ago

apple-hig

1.8k
openclawopenclaw

Expert guide for designing iOS, macOS, watchOS, tvOS, and visionOS apps following Apple Human Interface Guidelines. Use when building Apple platform apps or interfaces, implementing SF Symbols, designing with iOS components, following accessibility guidelines, or creating native Apple experiences. Covers design principles, patterns, components, typography, color, layout, navigation, and platform-specific conventions.

192 days ago

craft

1.8k
openclawopenclaw

Manage Craft notes, documents, and tasks via CLI. Use when the user asks to add notes, create documents, manage tasks, search their Craft documents, or work with daily notes. Craft is a note-taking app for macOS/iOS.

192 days ago

swiftui-empty-app-init

1.8k
openclawopenclaw

Initialize a minimal SwiftUI iOS app in the current directory by generating a single `.xcodeproj` with XcodeGen (no workspaces, packages, or tests unless explicitly requested).

192 days ago

react-native-expert

1.6k
tech-leads-clubtech-leads-club

Senior React Native and Expo engineer for building production-ready cross-platform mobile apps. Use when building React Native components, implementing navigation with Expo Router, optimizing list and scroll performance, working with animations via Reanimated, handling platform-specific code (iOS/Android), integrating native modules, or structuring Expo projects. Triggers on React Native, Expo, mobile app, iOS app, Android app, cross-platform, native module, FlatList, FlashList, LegendList, Reanimated, Expo Router, mobile performance, app store. Do NOT use for Flutter, web-only React, or backend Node.js tasks.

192 days ago

Automating Mobile App Testing

1.5k
Jeremylongshore Claude Code Plugins Plus Skills Skill AdapterJeremylongshore Claude Code Plugins Plus Skills Skill Adapter

This skill enables automated testing of mobile applications on iOS and Android platforms using frameworks like Appium, Detox, XCUITest, and Espresso. It generates end-to-end tests, sets up page object models, and handles platform-specific elements. Use this skill when the user requests mobile app testing, test automation for iOS or Android, or needs assistance with setting up device farms and simulators. The skill is triggered by terms like "mobile testing", "appium", "detox", "xcuitest", "espresso", "android test", "ios test".

192 days ago

testing-mobile-apps

1.5k
Jeremylongshore Claude Code Plugins Plus Skills Testing Mobile AppsJeremylongshore Claude Code Plugins Plus Skills Testing Mobile Apps

Execute mobile app testing on iOS and Android devices/simulators. Use when performing specialized testing. Trigger with phrases like "test mobile app", "run iOS tests", or "validate Android functionality".

192 days ago

automating-mobile-app-testing

1.5k
Jeremylongshore Claude Code Plugins Plus Skills Mobile App TesterJeremylongshore Claude Code Plugins Plus Skills Mobile App Tester

This skill enables automated testing of mobile applications on iOS and Android platforms using frameworks like Appium, Detox, XCUITest, and Espresso. It generates end-to-end tests, sets up page object models, and handles platform-specific elements. Use this skill when the user requests mobile app testing, test automation for iOS or Android, or needs assistance with setting up device farms and simulators. The skill is triggered by terms like "mobile testing", "appium", "detox", "xcuitest", "espresso", "android test", "ios test".

192 days ago

kotlin-multiplatform

1.5k
vitorpamplonavitorpamplona

Platform abstraction decision-making for the Amethyst Kotlin Multiplatform (KMP) project. Guides when to abstract versus keep platform-specific implementations, source set placement (commonMain, jvmAndroid, platform-specific mains), and expect/actual patterns. Covers primary targets (Android, JVM/Desktop, iOS) with notes for future web/WASM support. Integrates with gradle-expert to help diagnose and resolve dependency issues. Triggers on: abstraction decisions ("Should I share this?"), source set placement questions, creating expect/actual pairs, build.gradle.kts edits, incorrect placement detection, and KMP dependency suggestions.

192 days ago

build-iphone-apps

1.4k
glittercowboyglittercowboy

Build professional native iPhone apps in Swift with SwiftUI and UIKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode. Targets iOS 26 with iOS 18 compatibility.

192 days ago

expo-deployment

1.3k
expoexpo

Deploying Expo apps to iOS App Store, Android Play Store, web hosting, and API routes

192 days ago

expo-deployment

868
skillcreatoraiskillcreatorai

Deploy Expo apps to iOS App Store, Android Play Store, and web.

exporeactnode
192 days ago

store-changelog

822
prof18prof18

Generate release notes for app stores (Google Play Store, iOS App Store, macOS App Store, Linux Flatpak). Use when the user asks for changelogs, release notes, or store descriptions based on git history.

192 days ago

swiftui-liquid-glass

779
sozercansozercan

Implement, review, or improve SwiftUI features using the iOS 26+ / macOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

192 days ago

moai-lang-swift

776
modu-aimodu-ai

Swift 6+ development specialist covering SwiftUI, Combine, Swift Concurrency, and iOS patterns. Use when building iOS apps, macOS apps, or Apple platform applications.

192 days ago

makepad-deployment

716
ZhangHanDongZhangHanDong

CRITICAL: Use for Makepad packaging and deployment. Triggers on: deploy, package, APK, IPA, packaging, deployment, cargo-packager, cargo-makepad, WASM, Android, iOS, distribution, installer, .deb, .dmg, .nsis, GitHub Actions, CI, action, marketplace

192 days ago

makepad-platform

716
ZhangHanDongZhangHanDong

CRITICAL: Use for Makepad cross-platform support. Triggers on: makepad platform, makepad os, makepad macos, makepad windows, makepad linux, makepad android, makepad ios, makepad web, makepad wasm, makepad metal, makepad d3d11, makepad opengl, makepad webgl, OsType, CxOs, makepad cross-platform, makepad platform support

192 days ago

write-ios-macos-changelog

643
inline-chatinline-chat

Reads commits and changed files within a timeframe specified by user and compiles a changelog for both iOS and macOS.

192 days ago

developing-ios-apps

618
daymadedaymade

Develops iOS applications with XcodeGen, SwiftUI, and SPM. Triggers on XcodeGen project.yml configuration, SPM dependency issues, device deployment problems, code signing errors, camera/AVFoundation debugging, iOS version compatibility, or "Library not loaded @rpath" framework errors. Use when building iOS apps, fixing Xcode build failures, or deploying to real devices.

192 days ago

favicon-gen

572
Jezweb Claude Skills Favicon GenJezweb Claude Skills Favicon Gen

Generate custom favicons from logos, text, or brand colors - prevents launching with CMS defaults. Extract icons from logos, create monogram favicons from initials, or use branded shapes. Outputs all required formats: favicon.svg, favicon.ico, apple-touch-icon.png, and web app manifest. Use when: initializing new websites, replacing WordPress/CMS default favicons, converting logos to favicons, creating branded icons from text only, or troubleshooting favicon not displaying, iOS icon transparency, or missing manifest files.

192 days ago

react-native-expo

572
jezwebjezweb

Build React Native 0.76+ apps with Expo SDK 52-54. Covers mandatory New Architecture (0.82+/SDK 55+), React 19 changes, SDK 54 breaking changes (expo-av, expo-file-system, Reanimated v4), and Swift iOS template. Prevents 16 documented errors. Use when building Expo apps, migrating to New Architecture, upgrading to SDK 54+, or fixing Fabric, TurboModule, propTypes, expo-updates crashes, or Swift AppDelegate errors.

192 days ago

universal-theme

558
EvanBaconEvanBacon

Configure light/dark/system theme handling across iOS, Android, and Web with universal CSS

192 days ago

ios-simulator-skill

554
conorluddyconorluddy

21 production-ready scripts for iOS app testing, building, and automation. Provides semantic UI navigation, build automation, accessibility testing, and simulator lifecycle management. Optimized for AI agents with minimal token output.

192 days ago

axiom-storage

538
Charleswiltgen Axiom Axiom StorageCharleswiltgen Axiom Axiom Storage

Use when asking 'where should I store this data', 'should I use SwiftData or files', 'CloudKit vs iCloud Drive', 'Documents vs Caches', 'local or cloud storage', 'how do I sync data', 'where do app files go' - comprehensive decision framework for all iOS storage options

192 days ago