axiom-ownership-conventions

535
Charleswiltgen Axiom Axiom Ownership ConventionsCharleswiltgen Axiom Axiom Ownership Conventions

Use when optimizing large value type performance, working with noncopyable types, or reducing ARC traffic. Covers borrowing, consuming, inout modifiers, consume operator, ~Copyable types.

191 days ago

dart-modern-features

111
kevmookevmoo

Guidelines for using modern Dart features (v3.0 - v3.10) such as Records, Pattern Matching, Switch Expressions, Extension Types, Class Modifiers, Wildcards, Null-Aware Elements, and Dot Shorthands.

191 days ago

api-reviewer

105
mitchdennymitchdenny

Guidelines for reviewing API design in the Hex1b codebase. Use when evaluating public APIs, reviewing accessibility modifiers, or assessing whether new APIs follow project conventions.

191 days ago

swift

51
JoannisJoannis

Expert guidance on Swift best practices, patterns, and implementation. Use when developers mention: (1) Swift configuration or environment variables, (2) swift-log or logging patterns, (3) OpenTelemetry or swift-otel, (4) Swift Testing framework or @Test macro, (5) Foundation avoidance or cross-platform Swift, (6) platform-specific code organization, (7) Span or memory safety patterns, (8) non-copyable types (~Copyable), (9) API design patterns or access modifiers.

191 days ago

buff

30
SimHackerSimHacker

Temporary effects system — curses are just shitty buffs

moollmeffectscurses+3
191 days ago

bknd-add-field

28
cameronapakcameronapak

Use when adding a field to an existing Bknd entity. Covers all field types (text, number, boolean, date, enum, json, jsonschema, media), field modifiers (.required(), .unique(), .default()), validation options, and UI vs code approaches.

191 days ago

character-generator

15
nicmartinicmarti

Creates D&D 5e characters. Generates ability scores (4d6 drop the lowest or standard array), applies racial modifiers, and calculates proficiency bonus, hit points, and starting gold. 9 races, 12 classes. Saves to data/characters/.

191 days ago

add-effect

11
ewei068ewei068

Add battle effects (buffs, debuffs, shields) to the battle system. Use when creating temporary status modifiers.

191 days ago

blender-3d-modeling

9
TerminalSkillsTerminalSkills

Create 3D models procedurally with Blender Python. Use when the user wants to generate meshes from code, build geometry with bmesh, apply modifiers, create parametric shapes, procedural landscapes, grids, curves, or any programmatic 3D modeling in Blender.

191 days ago

blender-grease-pencil

9
TerminalSkillsTerminalSkills

Create 2D art and animation in Blender using Grease Pencil and Python. Use when the user wants to draw strokes programmatically, create 2D animations, build Grease Pencil objects from code, manage GP layers and frames, apply GP modifiers, set up drawing guides, or script any Grease Pencil workflow in Blender.

191 days ago

rivetkit-client-swiftui

6
rivet-devrivet-dev

RivetKit SwiftUI client guidance. Use for SwiftUI apps that connect to Rivet Actors with RivetKitSwiftUI, @Actor, rivetKit view modifiers, and SwiftUI bindings.

191 days ago

axiom-ownership-conventions

1
megastepmegastep

Use when optimizing large value type performance, working with noncopyable types, or reducing ARC traffic. Covers borrowing, consuming, inout modifiers, consume operator, ~Copyable types.

191 days ago

gymnasium-wrappers

1
chuongdlbchuongdlb

Built-in Gymnasium wrappers for observation, action, reward, rendering, and common transformations — composable environment modifiers for preprocessing and monitoring.

wrapperspreprocessingnormalization+2
191 days ago

ax-concurrency

1
KasempiternalKasempiternal

Swift 6 concurrency, async/await, @MainActor, actors, Sendable, @concurrent, assumeIsolated, Mutex, Atomic, ownership modifiers, progressive concurrency adoption

191 days ago

moonshine-resources-v4

1
agarzonagarzon

Use when working on MoonShine v4 ModelResource, CrudResource, CRUD operations, pages, tables, forms, filters, search, query tags, pagination, events, buttons, import/export, metrics, or response modifiers.

191 days ago

Observable Framework Themes

spqwspqw

Built-in themes in Observable Framework — light mode, dark mode, modifiers, aliases, and CSS custom properties.

191 days ago

Prompt Engineering Master

Eli-yu-firstEli-yu-first

Crafts optimized prompts for Midjourney, DALL-E, and Stable Diffusion with style modifiers and parameters

promptimage-creationai+1
191 days ago

ue-input-system

quodsolerquodsoler

Use this skill when implementing player input with Unreal Engine's Enhanced Input system. Also use when the user mentions "Enhanced Input", "input", "input action", "InputAction", "mapping context", "InputMappingContext", "input binding", "key binding", "input trigger", "input modifier", "gamepad", or "keyboard". Covers ETriggerEvent, built-in triggers (Hold, Tap, Pulse, ChordAction, Combo), built-in modifiers (DeadZone, Scalar, Negate, SwizzleAxis), and custom trigger/modifier authoring. See references/input-action-reference.md for the full catalogue. For UI input modes, see ue-ui-umg-slate.

191 days ago

SymbolPicker

SzpakKamilSzpakKamil

Expert guidance on SymbolPicker, a native SwiftUI SF Symbol picker. Use when developers mention: (1) SymbolPicker, (2) selecting SF Symbols, (3) picking symbols with colors, (4) customizing symbol picker appearance, (5) cross-platform symbol selection (iOS, macOS, visionOS), (6) specific modifiers like .symbolPickerSymbolsStyle or .symbolPickerDismiss.

191 days ago

SearchBar

SzpakKamilSzpakKamil

Expert guidance on SearchBar, a customizable SwiftUI search component. Use when developers mention: (1) SearchBar, (2) custom search bars in SwiftUI, (3) search tokens or suggestions, (4) styling search bars (glass, capsule), (5) cross-platform search (iOS, macOS, tvOS, watchOS, visionOS), (6) specific SearchBar modifiers like .searchBarStyle or .searchBarSuggestions.

191 days ago

PagerKit

SzpakKamilSzpakKamil

Expert guidance on PagerKit, a SwiftUI library for advanced, customizable page-based navigation. Use when developers mention: (1) PagerKit, PKPagesView, PKPage, (2) custom page controls, indicators, or paging behavior, (3) cross-platform SwiftUI paging, (4) dynamic page generation, (5) integrating page views into custom layouts, (6) specific PagerKit modifiers or enums, (7) page view controller options, (8) event handling for page changes.

191 days ago