ui-ux-pro-max

36.1k
nextlevelbuildernextlevelbuilder

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.

192 days ago

mobile-ios-design

29.9k
wshobsonwshobson

Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.

192 days ago

ui-ux-pro-max

21.8k
davila7davila7

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.

192 days ago

ios-developer

18.0k
sickn33sickn33

Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization.

192 days ago

new-api-support

2.6k
nalexnnalexn

Add introspection support for a SwiftUI API (view type, modifier, or View extension function). Use when the user wants to add support for a new SwiftUI entity to ViewInspector.

192 days ago

ui-ux-pro-max

2.3k
likaialikaia

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.

192 days ago

swiftui-view-refactor

2.1k
steipetesteipete

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.

192 days ago

swiftui-performance-audit

2.1k
steipetesteipete

Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.

192 days ago

swiftui-liquid-glass

2.1k
steipetesteipete

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

192 days ago

swiftui-view-refactor

2.0k
DimillianDimillian

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.

192 days ago

swiftui-performance-audit

2.0k
DimillianDimillian

Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is insufficient.

192 days ago

swiftui-ui-patterns

2.0k
DimillianDimillian

Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing component-specific patterns and examples.

192 days ago

swiftui-liquid-glass

2.0k
DimillianDimillian

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

192 days ago

update-swiftui-apis

1.9k
AvdLeeAvdLee

Scan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements. Use when asked to "update latest APIs", "refresh deprecated SwiftUI APIs", "check for new SwiftUI deprecations", "scan for API changes", or after a new iOS/Xcode release. Requires the Sosumi MCP to be available.

192 days ago

swiftui-expert-skill

1.9k
AvdLeeAvdLee

Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, modern APIs, Swift concurrency, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

192 days ago

swift-expert

1.8k
openclawopenclaw

Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift.

192 days ago

apple-docs

1.8k
openclawopenclaw

Query Apple Developer Documentation, APIs, and WWDC videos (2014-2025). Search SwiftUI, UIKit, Objective-C, Swift frameworks and watch sessions.

192 days ago

swiftui-empty-app-init

1.8k
openclawopenclaw

Initialize a minimal SwiftUI iOS app in the current directory by generating a single `.xcodeproj` with XcodeGen (no workspaces, packages, or tests unless explicitly requested).

192 days ago

ui-ux-pro-max

1.5k
qdleaderqdleader

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.

192 days ago

build-macos-apps

1.4k
glittercowboyglittercowboy

Build professional native macOS apps in Swift with SwiftUI and AppKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode.

192 days ago

build-iphone-apps

1.4k
glittercowboyglittercowboy

Build professional native iPhone apps in Swift with SwiftUI and UIKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode. Targets iOS 26 with iOS 18 compatibility.

192 days ago

ui-ux-pro-max

1.1k
zhomzhom

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.

192 days ago

swiftui-view-refactor

780
sozercansozercan

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view's layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.

192 days ago

swiftui-liquid-glass

779
sozercansozercan

Implement, review, or improve SwiftUI features using the iOS 26+ / macOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

192 days ago

moai-lang-swift

776
modu-aimodu-ai

Swift 6+ development specialist covering SwiftUI, Combine, Swift Concurrency, and iOS patterns. Use when building iOS apps, macOS apps, or Apple platform applications.

192 days ago

implement-feature

686
tddworkstddworks

Guide for implementing features in ClaudeBar following architecture-first design, TDD, rich domain models, and Swift 6.2 patterns. Use this skill when: (1) Adding new functionality to the app (2) Creating domain models that follow user's mental model (3) Building SwiftUI views that consume domain models directly (4) User asks "how do I implement X" or "add feature Y" (5) Implementing any feature that spans Domain, Infrastructure, and App layers

192 days ago

developing-ios-apps

618
daymadedaymade

Develops iOS applications with XcodeGen, SwiftUI, and SPM. Triggers on XcodeGen project.yml configuration, SPM dependency issues, device deployment problems, code signing errors, camera/AVFoundation debugging, iOS version compatibility, or "Library not loaded @rpath" framework errors. Use when building iOS apps, fixing Xcode build failures, or deploying to real devices.

192 days ago

axiom-swiftui-architecture

538
Charleswiltgen Axiom Axiom Swiftui ArchitectureCharleswiltgen Axiom Axiom Swiftui Architecture

Use when separating logic from SwiftUI views, choosing architecture patterns, refactoring view files, or asking 'where should this code go', 'how do I organize my SwiftUI app', 'MVVM vs TCA vs vanilla SwiftUI', 'how do I make SwiftUI testable' - comprehensive architecture patterns with refactoring workflows for iOS 26+

192 days ago

axiom-swiftui-search-ref

538
Charleswiltgen Axiom Axiom Swiftui Search RefCharleswiltgen Axiom Axiom Swiftui Search Ref

Use when implementing SwiftUI search — .searchable, isSearching, search suggestions, scopes, tokens, programmatic search control (iOS 15-18). For iOS 26 search refinements (bottom-aligned, minimized toolbar, search tab role), see swiftui-26-ref.

192 days ago

axiom-swiftui-animation-ref

538
Charleswiltgen Axiom Axiom Swiftui Animation RefCharleswiltgen Axiom Axiom Swiftui Animation Ref

Use when implementing SwiftUI animations, understanding VectorArithmetic, using @Animatable macro, zoom transitions, UIKit/AppKit animation bridging, choosing between spring and timing curve animations, or debugging animation behavior - comprehensive animation reference from iOS 13 through iOS 26

192 days ago

axiom-swiftui-26-ref

538
Charleswiltgen Axiom Axiom Swiftui 26 RefCharleswiltgen Axiom Axiom Swiftui 26 Ref

Use when implementing iOS 26 SwiftUI features - covers Liquid Glass design system, performance improvements, @Animatable macro, 3D spatial layout, scene bridging, WebView/WebPage, AttributedString rich text editing, drag and drop enhancements, and visionOS integration for iOS 26+

192 days ago

axiom-textkit-ref

535
Charleswiltgen Axiom Axiom Textkit RefCharleswiltgen Axiom Axiom Textkit Ref

TextKit 2 complete reference (architecture, migration, Writing Tools, SwiftUI TextEditor) through iOS 26

192 days ago

axiom-swiftui-performance

535
Charleswiltgen Axiom Axiom Swiftui PerformanceCharleswiltgen Axiom Axiom Swiftui Performance

Use when UI is slow, scrolling lags, animations stutter, or when asking 'why is my SwiftUI view slow', 'how do I optimize List performance', 'my app drops frames', 'view body is called too often', 'List is laggy' - SwiftUI performance optimization with Instruments 26 and WWDC 2025 patterns

192 days ago

axiom-ios-ui

535
Charleswiltgen Axiom Axiom Ios UiCharleswiltgen Axiom Axiom Ios Ui

Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues, performance, architecture, Apple design compliance.

192 days ago

axiom-swiftdata

535
Charleswiltgen Axiom Axiom SwiftdataCharleswiltgen Axiom Axiom Swiftdata

Use when working with SwiftData - @Model definitions, @Query in SwiftUI, @Relationship macros, ModelContext patterns, CloudKit integration, iOS 26+ features, and Swift 6 concurrency with @MainActor — Apple's native persistence framework

192 days ago

axiom-swiftui-debugging

535
Charleswiltgen Axiom Axiom Swiftui DebuggingCharleswiltgen Axiom Axiom Swiftui Debugging

Use when debugging SwiftUI view updates, preview crashes, or layout issues - diagnostic decision trees to identify root causes quickly and avoid misdiagnosis under pressure

192 days ago

axiom-swiftui-debugging-diag

535
Charleswiltgen Axiom Axiom Swiftui Debugging DiagCharleswiltgen Axiom Axiom Swiftui Debugging Diag

Use when SwiftUI view debugging requires systematic investigation - view updates not working after basic troubleshooting, intermittent UI issues, complex state dependencies, or when Self._printChanges() shows unexpected update patterns - systematic diagnostic workflows with Instruments integration

192 days ago

axiom-swiftui-layout

535
Charleswiltgen Axiom Axiom Swiftui LayoutCharleswiltgen Axiom Axiom Swiftui Layout

Use when layouts need to adapt to different screen sizes, iPad multitasking, or iOS 26 free-form windows — decision trees for ViewThatFits vs AnyLayout vs onGeometryChange, size class limitations, and anti-patterns preventing device-based layout mistakes

192 days ago

axiom-swiftui-gestures

535
CharlesWiltgenCharlesWiltgen

Use when implementing SwiftUI gestures (tap, drag, long press, magnification, rotation), composing gestures, managing gesture state, or debugging gesture conflicts - comprehensive patterns for gesture recognition, composition, accessibility, and cross-platform support

192 days ago

axiom-swiftui-containers-ref

535
Charleswiltgen Axiom Axiom Swiftui Containers RefCharleswiltgen Axiom Axiom Swiftui Containers Ref

Reference — SwiftUI stacks, grids, outlines, and scroll enhancements through iOS 26

192 days ago

axiom-swiftui-nav-diag

535
Charleswiltgen Axiom Axiom Swiftui Nav DiagCharleswiltgen Axiom Axiom Swiftui Nav Diag

Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination, or any SwiftUI navigation failure - systematic diagnostics with production crisis defense

192 days ago

axiom-swiftui-nav-ref

535
Charleswiltgen Axiom Axiom Swiftui Nav RefCharleswiltgen Axiom Axiom Swiftui Nav Ref

Reference — Comprehensive SwiftUI navigation guide covering NavigationStack (iOS 16+), NavigationSplitView (iOS 16+), NavigationPath, deep linking, state restoration, Tab+Navigation integration (iOS 18+), Liquid Glass navigation (iOS 26+), and coordinator patterns

192 days ago

axiom-swiftui-nav

535
Charleswiltgen Axiom Axiom Swiftui NavCharleswiltgen Axiom Axiom Swiftui Nav

Use when implementing navigation patterns, choosing between NavigationStack and NavigationSplitView, handling deep links, adopting coordinator patterns, or requesting code review of navigation implementation - prevents navigation state corruption, deep link failures, and state restoration bugs for iOS 18+

192 days ago

axiom-swiftui-layout-ref

535
Charleswiltgen Axiom Axiom Swiftui Layout RefCharleswiltgen Axiom Axiom Swiftui Layout Ref

Reference — Complete SwiftUI adaptive layout API guide covering ViewThatFits, AnyLayout, Layout protocol, onGeometryChange, GeometryReader, size classes, and iOS 26 window APIs

192 days ago

ios-dev-guidelines

451
anyprotoanyproto

Context-aware routing to Swift/iOS development patterns, architecture, and best practices. Use when working with .swift files, ViewModels, Coordinators, refactoring, or discussing Swift/SwiftUI patterns.

192 days ago

swiftui-performance-developer

451
anyprotoanyproto

Audit and improve SwiftUI runtime performance through code review and Instruments guidance. Use for diagnosing slow rendering, janky scrolling, excessive view updates, or layout thrash in SwiftUI apps.

192 days ago

swiftui-patterns-developer

451
anyprotoanyproto

SwiftUI view structure, composition, and best practices. Use when refactoring SwiftUI views, organizing view files, or extracting subviews.

192 days ago

Swift/SwiftUI Development

376
a5c-aia5c-ai

Expert skill for native iOS development with Swift and SwiftUI

192 days ago