Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.
Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.
虚幻引擎材质编辑器技能,适用于基于物理的渲染(PBR)工作流程、材质实例、着色器复杂度和材质函数。
Category: developer (开发工具) · Author: a5c-ai · Version: @main · License: MIT
Search for places (restaurants, cafes, etc.) via Google Places API proxy on localhost.
Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries.
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
Start voice calls via the OpenClaw voice-call plugin.
Notion API for creating and managing pages, databases, and blocks.
Gemini CLI for one-shot Q&A, summaries, and generation.
Category:developer