Toolkit-specific Remotion patterns — custom transitions, shared components, and project conventions. For core Remotion framework knowledge (hooks, animations, rendering, etc.), see the `remotion-official` skill.
Core Remotion knowledge lives in
.claude/skills/remotion-official/(synced from the official remotion-dev/skills repo). This file covers toolkit-specific patterns only.
Reusable video components in lib/components/. Import in templates via:
import { AnimatedBackground, SlideTransition, Label } from '../../../../lib/components';
| Component | Purpose |
|-----------|---------|
| AnimatedBackground | Floating shapes background (variants: subtle, tech, warm, dark) |
| SlideTransition | Scene transitions (fade, zoom, slide-up, blur-fade) |
| Label | Floating label badge with optional JIRA reference |
| Vignette | Cinematic edge darkening overlay |
| LogoWatermark | Corner logo branding |
| SplitScreen | Side-by-side video comparison |
| NarratorPiP | Picture-in-picture presenter overlay |
| Envelope | 3D envelope with opening flap animation |
| PointingHand | Animated hand emoji with slide-in and pulse |
| MazeDecoration | Animated isometric grid decoration for corners |
The toolkit includes a transitions library at lib/transitions/ for scene-to-scene effects beyond the official @remotion/transitions package.
import { TransitionSeries, linearTiming } from '@remotion/transitions';
// Import custom transitions from lib (adjust path based on your project location)
import { glitch, lightLeak, clockWipe, checkerboard } from '../../../../lib/transitions';
// Or import from @remotion/transitions for official ones
import { slide, fade } from '@remotion/transitions/slide';
<TransitionSeries>
<TransitionSeries.Sequence durationInFrames={90}>
<TitleSlide />
</TransitionSeries.Sequence>
<TransitionSeries.Transition
presentation={glitch({ intensity: 0.8 })}
timing={linearTiming({ durationInFrames: 30 })}
/>
<TransitionSeries.Sequence durationInFrames={120}>
<ContentSlide />
</TransitionSeries.Sequence>
</TransitionSeries>
| Transition | Options | Best For |
|------------|---------|----------|
| glitch() | intensity, slices, rgbShift | Tech demos, edgy reveals, cyberpunk |
| rgbSplit() | direction, displacement | Modern tech, energetic transitions |
| zoomBlur() | direction, blurAmount | CTAs, high-energy moments, impact |
| lightLeak() | temperature, direction | Celebrations, film aesthetic, warm moments |
| clockWipe() | startAngle, direction, segments | Time-related content, playful reveals |
| pixelate() | maxBlockSize, gridSize, scanlines, glitchArtifacts, randomness | Retro/gaming, digital transformations |
| checkerboard() | gridSize, pattern, stagger, squareAnimation | Playful reveals, structured transitions |
Checkerboard patterns: sequential, random, diagonal, alternating, spiral, rows, columns, center-out, corners-in
// Tech/cyberpunk feel
glitch({ intensity: 0.8, slices: 8, rgbShift: true })
// Warm celebration
lightLeak({ temperature: 'warm', direction: 'right' })
// High energy zoom
zoomBlur({ direction: 'in', blurAmount: 20 })
// Chromatic aberration
rgbSplit({ direction: 'diagonal', displacement: 30 })
// Clock sweep reveal
clockWipe({ direction: 'clockwise', startAngle: 0 })
// Retro pixelation
pixelate({ maxBlockSize: 50, glitchArtifacts: true })
// Checkerboard patterns
checkerboard({ pattern: 'diagonal', gridSize: 8 })
checkerboard({ pattern: 'spiral', gridSize: 10 })
checkerboard({ pattern: 'center-out', squareAnimation: 'scale' })
| Type | Frames | Notes | |------|--------|-------| | Quick cut | 15-20 | Fast, punchy | | Standard | 30-45 | Most common | | Dramatic | 50-60 | Slow reveals | | Glitch effects | 20-30 | Should feel sudden | | Light leak | 45-60 | Needs time to sweep |
Run the showcase gallery to see all transitions:
cd showcase/transitions && npm run studio
These are choices specific to this toolkit. For general Remotion best practices (interpolation clamping, useVideoConfig, delayRender, staticFile, no CSS animations), see the remotion-official skill.
<OffthreadVideo> and <Audio> from remotion. Upstream now also documents <Video>/<Audio> from @remotion/media (newer, has trim props + pitch shifting). Both render correctly; prefer the toolkit's choice when extending existing templates for consistency.| Scene Type | Duration | Notes | |------------|----------|-------| | Title | 3-5s (90-150f) | Logo + headline | | Overview | 10-20s | 3-5 bullet points | | Demo | 10-30s | Adjust playbackRate to fit | | Stats | 8-12s | 3-4 stat cards | | Credits | 5-10s | Quick fade |
Pacing: ~150 words/minute for voiceover. Voiceover drives timing.
For detailed API documentation on all hooks, components, renderer, Lambda, and Player APIs, see reference.md.
Remotion has a special license. Companies may need to obtain a license for commercial use. Check https://remotion.dev/license
If this skill is missing information or could be improved:
Just say "improve this skill" and I'll guide you through updating .claude/skills/remotion/SKILL.md.
Search for places (restaurants, cafes, etc.) via Google Places API proxy on localhost.
Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries.
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
Start voice calls via the OpenClaw voice-call plugin.
Notion API for creating and managing pages, databases, and blocks.
Gemini CLI for one-shot Q&A, summaries, and generation.
Category:developer