Check Unity Console logs. Use when: checking logs, debugging errors, investigating failures, or when user asks about console output. Key options: --log-type (Error/Warning/Log/All), --max-count, --search-text. Retrieves errors, warnings, and Debug.Log messages.
Retrieve logs from Unity Console.
uloop get-logs [options]
| Parameter | Type | Default | Description |
|-----------|------|---------|-------------|
| --log-type | string | All | Log type filter: Error, Warning, Log, All |
| --max-count | integer | 100 | Maximum number of logs to retrieve |
| --search-text | string | - | Text to search within logs |
| --include-stack-trace | flag | - | Include stack trace in output |
| --use-regex | flag | - | Use regex for search |
| --search-in-stack-trace | flag | - | Search within stack trace |
Returns JSON with:
TotalCount (number): Total logs available before max-count clippingDisplayedCount (number): Logs returned in this response (≤ --max-count)LogType, MaxCount, SearchText, IncludeStackTrace) are echoed back in the responseLogs (array): Each entry has:
Type (string): "Error", "Warning", or "Log"Message (string): Log message bodyStackTrace (string): Stack trace text. Empty when --include-stack-trace is false.Search for places (restaurants, cafes, etc.) via Google Places API proxy on localhost.
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Category:developer