Rust skill set for Minecraft-adjacent systems: voxel engines, chunk management, procedural world generation (Perlin / simplex / density functions), block state machines, entity simulation, redstone-like logic, player movement physics, NBT/SNBT parsing, biome interpolation, region file I/O, and async server tick loops. Invoke with /minecraft-rust or by mentioning any of the trigger keywords below. Built on the actionbook meta-cognition framework (Layer 3 → Layer 2 → Layer 1) and the leonardomso 179-rule taxonomy.
Rust skill set for Minecraft-adjacent systems: voxel engines, chunk management, procedural world generation (Perlin / simplex / density functions), block state machines, entity simulation, redstone-like logic, player movement physics, NBT/SNBT parsing, biome interpolation, region file I/O, and async server tick loops. Invoke with /minecraft-rust or by mentioning any of the trigger keywords below. Built on the actionbook meta-cognition framework (Layer 3 → Layer 2 → Layer 1) and the leonardomso 179-rule taxonomy.
面向 Minecraft 相关系统的 Rust 技能集:体素引擎、区块(chunk)管理、程序化世界生成(Perlin / simplex / 密度函数)、方块状态机、实体模拟、类红石逻辑、玩家运动物理、NBT/SNBT 解析、生物群系(biome)插值、区域文件(region file)读写,以及异步服务器 tick 循环。可通过 /minecraft-rust 调用或提及下方任一触发关键词来激活。基于 actionbook 元认知框架(Layer 3 → Layer 2 → Layer 1)和 leonardomso 的 179 条规则分类构建。
Category: developer (开发工具) · Author: KaelSensei · Version: @main
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npx skills add KaelSensei/Minecraft 相关的 Rust 技能集下载完整 Skill 目录,包含 SKILL.md 及所有相关文件
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Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries.
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Notion API for creating and managing pages, databases, and blocks.
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Category:developer