Add sequential queue processing to ensure Cubit method calls execute one after another in order
This skill queues Cubit method calls and processes them one after another in order.
Adds the sequential parameter to a mix() call so that:
Ask the user which Cubit method needs sequential processing, or identify methods that:
Add sequential: sequential to the mix() call:
import 'package:bloc_superpowers/bloc_superpowers.dart';
class ChatCubit extends Cubit<ChatState> {
ChatCubit() : super(const ChatState());
void sendMessage(String text) => mix(
key: this,
sequential: sequential, // Add this line
() async {
final message = await api.sendMessage(text);
emit(state.copyWith(
messages: [...state.messages, message],
));
},
);
}
With sequential:
// User sends 3 messages rapidly
cubit.sendMessage('Hello'); // Executes immediately
cubit.sendMessage('How'); // Queued (waits for first)
cubit.sendMessage('Are you?'); // Queued (waits for second)
// Result: Messages sent in order: "Hello", "How", "Are you?"
sequential(
key: null, // Uses mix key by default
maxQueueSize: null, // Unlimited queue
queueTimeout: null, // No timeout
dropOldest: false, // Drop newest when queue full
)
Prevent memory issues with large queues:
void processItem(Item item) => mix(
key: this,
sequential: sequential(maxQueueSize: 10),
() async {
await api.process(item);
},
);
When queue is full:
dropOldest: true: Oldest queued call is droppedDiscard calls that wait too long:
void sendMessage(String text) => mix(
key: this,
sequential: sequential(queueTimeout: 30.sec),
() async {
await api.sendMessage(text);
},
);
Calls waiting longer than 30 seconds are discarded.
For operations where only the final value matters:
void updateSettings(Settings settings) => mix(
key: this,
sequential: sequential.latestWins,
() async {
await api.saveSettings(settings);
},
);
sequential.latestWins is shorthand for:
sequential(maxQueueSize: 1, dropOldest: true)
Different items can have separate queues:
void sendMessage(String chatId, String text) => mix(
key: this,
sequential: sequential(key: (ChatCubit, chatId)),
() async {
await api.sendMessage(chatId, text);
},
);
With this setup:
void processOrder(Order order) => mix(
key: this,
sequential: sequential,
() async {
await api.processOrder(order);
emit(state.copyWith(
processedOrders: [...state.processedOrders, order],
));
},
);
void sendMessage(String text) => mix(
key: this,
sequential: sequential(queueTimeout: 30.sec),
retry: retry,
() async {
final message = await api.sendMessage(text);
emit(state.copyWith(messages: [...state.messages, message]));
},
);
void sendMessage(String chatId, String text) => mix(
key: (SendMessage, chatId),
sequential: sequential, // Inherits key from mix
() async {
await api.sendMessage(chatId, text);
},
);
void saveSettings(Settings settings) => mix(
key: this,
sequential: sequential.latestWins,
() async {
await api.saveSettings(settings);
emit(settings);
},
);
Use mix.ctx to access queue information:
void processItem(Item item) => mix.ctx(
key: this,
sequential: sequential,
(ctx) async {
final wasQueued = ctx.sequential!.wasQueued; // Was this call queued?
final index = ctx.sequential!.index; // Position in queue
if (wasQueued) {
print('Processing queued item at position $index');
}
await api.process(item);
},
);
| Feature | Duplicate Calls | Use Case |
|---------|-----------------|----------|
| sequential | Queued and executed in order | Every call matters |
| nonReentrant | Dropped/ignored | Only first call matters |
Use sequential for:
Use nonReentrant for:
class OrderCubit extends Cubit<OrderState> {
OrderCubit() : super(const OrderState());
// Queue all orders for sequential processing
void submitOrder(Order order) => mix(
key: this,
sequential: sequential(
maxQueueSize: 100,
queueTimeout: 60.sec,
),
retry: retry,
() async {
emit(state.copyWith(processingOrder: order));
final result = await api.submitOrder(order);
emit(state.copyWith(
processingOrder: null,
completedOrders: [...state.completedOrders, result],
));
},
);
}
Ask the user:
Search for places (restaurants, cafes, etc.) via Google Places API proxy on localhost.
Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries.
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
Start voice calls via the OpenClaw voice-call plugin.
Notion API for creating and managing pages, databases, and blocks.
Gemini CLI for one-shot Q&A, summaries, and generation.
Category:developer