Check context usage limits, monitor time remaining, optimize token consumption, debug context failures. Use when asking about context percentage, rate limits, usage warnings, context optimization, agent architectures, memory systems.
Context engineering curates the smallest high-signal token set for LLM tasks. The goal: maximize reasoning quality while minimizing token usage.
IMPORTANT:
| Topic | When to Use | Reference | |-------|-------------|-----------| | Fundamentals | Understanding context anatomy, attention mechanics | context-fundamentals.md | | Degradation | Debugging failures, lost-in-middle, poisoning | context-degradation.md | | Optimization | Compaction, masking, caching, partitioning | context-optimization.md | | Compression | Long sessions, summarization strategies | context-compression.md | | Memory | Cross-session persistence, knowledge graphs | memory-systems.md | | Multi-Agent | Coordination patterns, context isolation | multi-agent-patterns.md | | Evaluation | Testing agents, LLM-as-Judge, metrics | evaluation.md | | Tool Design | Tool consolidation, description engineering | tool-design.md | | Pipelines | Project development, batch processing | project-development.md | | Runtime Awareness | Usage limits, context window monitoring | runtime-awareness.md |
The system automatically injects usage awareness via PostToolUse hook:
<usage-awareness>
Claude Usage Limits: 5h=45%, 7d=32%
Context Window Usage: 67%
</usage-awareness>
Thresholds:
Data Sources:
https://api.anthropic.com/api/oauth/usage)/tmp/ck-context-{session_id}.json)Search for places (restaurants, cafes, etc.) via Google Places API proxy on localhost.
Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries.
Create or update AgentSkills. Use when designing, structuring, or packaging skills with scripts, references, and assets.
Start voice calls via the OpenClaw voice-call plugin.
Notion API for creating and managing pages, databases, and blocks.
Gemini CLI for one-shot Q&A, summaries, and generation.
Category:developer