Graph Grafting Skill
Trit: 0 (ERGODIC - Coordinator)
GF(3) Triad: queryable (-1) ⊗ graftable (0) ⊗ derangeable (+1) = 0
Combinatorial complex operations replacing GraphQL with pure graph theory:
| Operation | Trit | Description | |-----------|------|-------------| | Queryable | -1 | Tree-shape decision via bag decomposition | | Colorable | 0 | GF(3) 3-coloring via sheaf | | Derangeable | +1 | Permutations with no fixed points | | Graftable | 0 | Attach rooted tree at vertex |
Grafting = attaching a rooted tree T at vertex v of graph G:
Graft(T, v, G) → G' where:
- V(G') = V(G) ∪ V(T)
- E(G') = E(G) ∪ E(T) ∪ {(v, root(T))}
- Adhesion = shared labels at attachment point
Balanced (GF3=0)
│
Q2 │ Q1 ← OPTIMAL
Identity │ PR#18, Knight Tour
│ SICM Galois
──────────────┼──────────────
Q3 │ Q4
Deadlock │ Phase Trans
│
Fixed Points → Derangement
using .GraphGrafting
c = GraftComplex(UInt64(1069))
# Build PR tree
root = GraftNode(:pr18, Int8(0), :golden, 0)
alice = GraftNode(:alice, Int8(-1), :baseline, 1)
bob = GraftNode(:bob, Int8(1), :original, 1)
# Graft nodes
graft!(c, root, :none, String[])
graft!(c, alice, :pr18, ["aptos-wallet-mcp"])
graft!(c, bob, :pr18, ["aptos-wallet-mcp"])
# Operations
tree_shape(c) # Queryable
trit_partition(c) # Colorable
derange!(c) # Derangeable
compose(c1, c2, :vertex) # Graftable
# Verify
verify_gf3(c) # → (conserved=true, sum=0)
three-match (-1): Graph coloring verificationderangeable (+1): No fixed pointsbisimulation-game (-1): Attacker/Defenderskills: [graph-grafting, three-match, derangeable]
sum: (0) + (-1) + (+1) = 0 ✓ CONSERVED
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
graph-theory: 38 citations in bib.duckdbThis skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):
Concepts: combinators, compose, parallel-combine, spread-combine, arity
graph-grafting (−) + SDF.Ch1 (+) + [balancer] (○) = 0
Skill Trit: -1 (MINUS - verification)
Combinators compose operations. This skill provides composable abstractions.
This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
The skill participates in triads satisfying:
(-1) + (0) + (+1) ≡ 0 (mod 3)
This ensures compositional coherence in the Cat# equipment structure.
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Category:developer