immer AI Agent Skills

Browse 68 skills related to immer

scroll-experience

21.8k
davila7davila7

Expert in building immersive scroll-driven experiences - parallax storytelling, scroll animations, interactive narratives, and cinematic web experiences. Like NY Times interactives, Apple product pages, and award-winning web experiences. Makes websites feel like experiences, not just pages. Use when: scroll animation, parallax, scroll storytelling, interactive story, cinematic website.

132 days ago

3d-web-experience

21.8k
davila7davila7

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.

132 days ago

simmer-tradejournal

1.8k
openclawopenclaw

Auto-log trades with context, track outcomes, generate calibration reports to improve trading.

132 days ago

language-learning

1.8k
openclawopenclaw

AI language tutor for learning ANY language through conversation, vocab drills, grammar lessons, flashcards, and immersive practice. Use when the user wants to: learn a new language, practice vocabulary, study grammar, do flashcard drills, translate phrases, practice conversation, prepare for travel, learn slang/idioms, or improve pronunciation. Supports ALL languages including Spanish, French, German, Japanese, Chinese (Mandarin/Cantonese), Korean, Arabic, Hindi, Bengali/Bangla, Portuguese, Russian, Italian, Turkish, Vietnamese, Thai, Swahili, Hebrew, Polish, Dutch, Greek, and 100+ more.

languagelearningeducation+27
132 days ago

simmer-signalsniper

1.8k
openclawopenclaw

Snipe Polymarket opportunities from your own signal sources. Monitors RSS feeds with Trading Agent-grade safeguards.

132 days ago

simmer

1.8k
openclawopenclaw

The best prediction market interface for AI agents. Trade on Polymarket with self-custody wallets, safety rails, and smart context.

132 days ago

simmer-weather

1.8k
openclawopenclaw

Trade Polymarket weather markets using NOAA forecasts via Simmer API. Inspired by gopfan2's $2M+ strategy. Use when user wants to trade temperature markets, automate weather bets, check NOAA forecasts, or run gopfan2-style trading.

132 days ago

simmer-copytrading

1.8k
openclawopenclaw

Mirror positions from top Polymarket traders using Simmer API. Size-weighted aggregation across multiple wallets.

132 days ago

ethnographic-research

376
a5c-aia5c-ai

Conduct participant observation, fieldwork, immersion, and thick description documentation in diverse cultural settings

132 days ago

frontend-design

202
xenitV1xenitV1

Elite Tier Web UI standards, including pixel-perfect retro aesthetics, immersive layouts, and UX psychology protocols.

132 days ago

zustand-middleware

98
TheBushidoCollectiveTheBushidoCollective

Use when implementing Zustand middleware for persistence, dev tools, immutability, and other enhanced store functionality. Covers persist, devtools, immer, and custom middleware.

132 days ago

zustand-patterns

97
yonatangrossyonatangross

Zustand 5.x state management with slices, middleware, Immer, useShallow, and persistence patterns for React applications. Use when building state management with Zustand.

zustandstate-managementreact+4
131 days ago

seo-audit

71
QQHKXQQHKX

When the user wants to audit, review, or diagnose SEO issues on their site. Also use when the user mentions "SEO audit," "technical SEO," "why am I not ranking," "SEO issues," "on-page SEO," "meta tags review," or "SEO health check." For building pages at scale to target keywords, see programmatic-seo. For adding structured data, see schema-markup.

132 days ago

threejs

61
binjuhorbinjuhor

Build immersive 3D web experiences with Three.js - WebGL/WebGPU library for scenes, cameras, geometries, materials, lights, animations, loaders, post-processing, shaders (including node-based TSL), compute, physics, VR/XR, and advanced rendering. Use when creating 3D visualizations, games, interactive graphics, data viz, product configurators, architectural walkthroughs, or WebGL/WebGPU applications. Covers OrbitControls, GLTF/FBX loading, PBR materials, shadow mapping, post-processing effects (bloom, SSAO, SSR), custom shaders, instancing, LOD, animation systems, and WebXR.

132 days ago

wedding-immortalist

43
curiositechcuriositech

Transform thousands of wedding photos and hours of footage into an immersive 3D Gaussian Splatting experience with theatre mode replay, face-clustered guest roster, and AI-curated best photos per person. Expert in 3DGS pipelines, face clustering, aesthetic scoring, and adaptive design matching the couple's wedding theme (disco, rustic, modern, LGBTQ+ celebrations). Activate on "wedding photos", "wedding video", "3D wedding", "Gaussian Splatting wedding", "wedding memory", "wedding immortalize", "face clustering wedding", "best wedding photos". NOT for general photo editing (use native-app-designer), non-wedding 3DGS (use drone-inspection-specialist), or event planning (not a wedding planner).

wedding3dgsgaussian-splatting+2
132 days ago

visionOS Immersive Media Developer

42
tomkrikoriantomkrikorian

Implement immersive and spatial video experiences on Apple Vision Pro (visionOS), including RealityKit VideoPlayerComponent setup, portal/progressive/full immersive viewing modes, transitions and events, comfort mitigation, and Apple Immersive Video authoring workflows.

131 days ago

Spatial SwiftUI Developer

42
tomkrikoriantomkrikorian

Design and implement visionOS SwiftUI scenes that integrate RealityKit content. Use when building spatial UI with RealityView, Model3D, attachments, volumetric windows, ImmersiveSpace, or spatial gestures, or when choosing SwiftUI vs RealityKit APIs for 3D presentation.

132 days ago

ARKit VisionOS Developer

42
tomkrikoriantomkrikorian

Build and debug ARKit features for visionOS, including ARKitSession setup, authorization, data providers (world tracking, plane detection, scene reconstruction, hand tracking), anchor processing, and RealityKit integration. Use when implementing ARKit workflows in immersive spaces or troubleshooting ARKit data access and provider behavior on visionOS.

132 days ago

game developer

39
404kidwiz404kidwiz

Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.

132 days ago

ai-elements

33
existential-birdsexistential-birds

Vercel AI Elements for workflow UI components. Use when building chat interfaces, displaying tool execution, showing reasoning/thinking, or creating job queues. Triggers on ai-elements, Queue, Confirmation, Tool, Reasoning, Shimmer, Loader, Message, Conversation, PromptInput.

132 days ago

zustand-state

33
existential-birdsexistential-birds

Zustand state management for React and vanilla JavaScript. Use when creating stores, using selectors, persisting state to localStorage, integrating devtools, or managing global state without Redux complexity. Triggers on zustand, create(), createStore, useStore, persist, devtools, immer middleware.

132 days ago

game-ui-design

29
omer-metinomer-metin

World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from 4K monitors to handheld screens and from keyboard to touch to controller. The best game UI designers understand that every pixel of screen space is sacred - borrowed from the game world itself. Use when "game ui, game interface, hud design, heads up display, game menu, inventory ui, health bar, stamina bar, game hud, minimap, crosshair, reticle, button prompt, controller ui, gamepad navigation, diegetic interface, in-world ui, quest tracker, damage numbers, cooldown indicator, radial menu, game tooltip, game-ui, hud, game-interface, game-menu, controller-ui, diegetic, game-design, accessibility, console, mobile-games" mentioned.

132 days ago

game-audio

29
omer-metinomer-metin

Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when the following are mentioned: game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design.

132 days ago

video-production

29
omer-metinomer-metin

World-class video production expertise combining the storytelling craft of documentary filmmakers, the efficiency of commercial production houses, and the engagement science of YouTube creators. Video production is where ideas become moving images that move people. Great video content doesn't just inform—it immerses, persuades, and converts. The best video producers understand that pre-production is where success is determined, that every shot must earn its place, that pacing controls attention, and that the story always comes first—before the technology, before the effects, before the polish. Use when "video, video production, film, shoot, footage, editing, product video, testimonial, talking head, brand video, social video, youtube, video content, b-roll, color grade, video, production, editing, filming, content, youtube, social, brand" mentioned.

132 days ago

scroll-experience

29
omer-metinomer-metin

Expert in building immersive scroll-driven experiences - parallax storytelling, scroll animations, interactive narratives, and cinematic web experiences. Like NY Times interactives, Apple product pages, and award-winning web experiences. Makes websites feel like experiences, not just pages. Use when "scroll animation, parallax, scroll storytelling, interactive story, cinematic website, scroll experience, immersive web, " mentioned.

132 days ago

environment-art

29
omer-metinomer-metin

Expert knowledge for environment art in games - modular design, visual hierarchy, color scripting, environmental storytelling, optimization, and world-building. From blockout to final art pass, creating immersive, performant, and readable spaces. Use when "environment art, level art, world art, modular kit, kit-bashing, set dressing, prop placement, biome design, visual hierarchy, color script, hero prop, trim sheet, environment composition, skybox, atmosphere, environment, level-art, world-building, modular, kit-bashing, set-dressing, visual-design, game-art, composition, optimization" mentioned.

132 days ago

3d-web-experience

29
omer-metinomer-metin

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when "3D website, three.js, WebGL, react three fiber, 3D experience, spline, product configurator, " mentioned.

132 days ago

vr-ar-development

29
omer-metinomer-metin

Expertise in building immersive VR/AR experiences using WebXR and spatial computing principles. Use when "vr development, ar development, webxr, virtual reality, augmented reality, mixed reality, quest, hololens, spatial computing, vr, ar, xr, webxr, oculus, quest, hololens, spatial" mentioned.

132 days ago

Skeleton UI Standards

25
Aarshps Varisankya Android Skeleton Loading StandardsAarshps Varisankya Android Skeleton Loading Standards

Guidelines for styling and transitioning from shimmer-ready skeleton placeholders

132 days ago

guided-onboarding-and-activation

19
samarvsamarv

Rebuild product onboarding flows using immersive "wizards" and high-correlation activation metrics. Use this when launching a self-serve product, optimizing low retention, or refining a complex PLG (Product-Led Growth) funnel.

131 days ago

spatial-intelligence-world-modeling

19
samarvsamarv

A framework for designing AI systems that reason about the physical 3D world. Use this when moving beyond text-based LLMs to build for robotics, immersive 3D environments, virtual production, or physical-world simulations.

131 days ago

audio-trimmer

18
dkyazzentwatwadkyazzentwatwa

Cut, trim, and edit audio segments with fade effects, speed control, concatenation, and basic audio manipulations.

132 days ago

DAW Music

14
pluginagentmarketplacepluginagentmarketplace

Digital Audio Workstation usage, music composition, interactive music systems, and game audio implementation for immersive soundscapes.

132 days ago

Audio Systems

14
pluginagentmarketplacepluginagentmarketplace

Game audio systems, music, spatial audio, sound effects, and voice implementation. Build immersive audio experiences with professional middleware integration.

131 days ago

abductive-analyst

14
nealcarennealcaren

Abductive analysis for qualitative interview data following Timmermans & Tavory. Guides you through a theory-first analysis that recognizes anomalies and generates novel theoretical insights through systematic puzzle exploration.

132 days ago

loading-states

12
dylantarredylantarre

Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.

132 days ago

visionOS Design Guidelines

12
dirnbauerdirnbauer

Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye- or hand-based input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.

131 days ago

Frontend Magic UI

9
petbrainspetbrains

Polished SaaS landing page components. Use for number tickers/stats animations, logo marquees, bento grids, device mockups (iPhone, Safari), shimmer/rainbow buttons, typing effects. Professional marketing polish built on Framer Motion + Tailwind. For dramatic hero effects use Aceternity, for basic UI use shadcn.

132 days ago

zustand-state-management

9
jackspacejackspace

Production-tested setup for Zustand state management in React applications with TypeScript. This skill provides comprehensive patterns for building scalable, type-safe global state. Use when: setting up global state in React, migrating from Redux or Context API, implementing state persistence with localStorage, configuring TypeScript with Zustand, using slices pattern for modular stores, adding devtools middleware for debugging, handling Next.js SSR hydration, or encountering hydration errors, TypeScript inference issues, or persist middleware problems. Prevents 5 documented issues: Next.js hydration mismatches, TypeScript double parentheses syntax errors, persist middleware export errors, infinite render loops, and slices pattern type inference failures. Keywords: zustand, state management, React state, TypeScript state, persist middleware, devtools, slices pattern, global state, React hooks, create store, useBoundStore, StateCreator, hydration error, text content mismatch, infinite render, localStorage, sessionStorage, immer middleware, shallow equality, selector pattern, zustand v5

132 days ago

threejs-expert

8
YuniorGlezYuniorGlez

Senior WebGPU & 3D Graphics Architect for 2026. Specialized in Three.js v172+, WebGPU-first rendering, TSL (Three Shader Language), and high-performance React 19 integration via `@react-three/fiber` and `@react-three/drei`. Expert in building immersive, low-latency, and accessible 3D experiences for the modern web.

132 days ago

immersive-visuals-router

7
Bbeierle12Bbeierle12

Master router for immersive visual experiences combining React Three Fiber, shaders, particles, post-processing, GSAP animation, and audio. Use when building 3D web experiences, visualizers, creative coding projects, interactive installations, or any project requiring multiple visual technologies. Dispatches to 6 specialized domain routers covering 29 total skills.

132 days ago

scroll-storyteller

6
ingpocingpoc

Use when creating interactive scroll-based storytelling experiences with mouse-following spotlight effects, animated SVG art, and the Anthropic design language. Load for explainer pages, product showcases, visual narratives, or any content needing immersive scroll storytelling with organic shapes and smooth animations. Supports GSAP-powered or lightweight CSS-only animations.

132 days ago

3d-web-experience

5
agent-skills-hubagent-skills-hub

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.

131 days ago

scroll-experience

5
agent-skills-hubagent-skills-hub

Expert in building immersive scroll-driven experiences - parallax storytelling, scroll animations, interactive narratives, and cinematic web experiences. Like NY Times interactives, Apple product pages, and award-winning web experiences. Makes websites feel like experiences, not just pages. Use when: scroll animation, parallax, scroll storytelling, interactive story, cinematic website.

132 days ago

3d-web-experience

4
ngxtmngxtm

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing ...

131 days ago

frontend-design

4
hoadhhoadh

Create polished frontend interfaces from designs/screenshots/videos. Use for web components, 3D experiences, replicating UI designs, quick prototypes, immersive interfaces, avoiding AI slop.

132 days ago

scroll-experience

4
ngxtmngxtm

Expert in building immersive scroll-driven experiences - parallax storytelling, scroll animations, interactive narratives, and cinematic web experiences. Like NY Times interactives, Apple product p...

131 days ago

threejs

4
ngxtmngxtm

Build immersive 3D web experiences with Three.js - WebGL/WebGPU library for scenes, cameras, geometries, materials, lights, animations, loaders, post-processing, shaders (including node-based TSL), compute, physics, VR/XR, and advanced rendering. Use when creating 3D visualizations, games, interactive graphics, data viz, product configurators, architectural walkthroughs, or WebGL/WebGPU applications. Covers OrbitControls, GLTF/FBX loading, PBR materials, shadow mapping, post-processing effects (bloom, SSAO, SSR), custom shaders, instancing, LOD, animation systems, and WebXR.

131 days ago
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