moollm AI Agent Skills

Browse 91 skills related to moollm

object

30
SimHackerSimHacker

Interactable things in the world — the atoms of adventure

moollmobjectinteraction+2
183 days ago

sniffable-python

30
SimHackerSimHacker

Structure Python so LLMs can understand it in 50 lines.

moollmpythonstructure+2
182 days ago

postal

30
SimHackerSimHacker

Complete messaging system — letters, texts, goals, rewards, attachments

moollmmailmessage+5
183 days ago

plain-text

30
SimHackerSimHacker

Text files are forever. No lock-in. No corruption. No transformation.

moollmphilosophyformat+3
182 days ago

skill-snitch

30
SimHackerSimHacker

Security auditing for MOOLLM skills - static analysis and runtime surveillance

moollmsecurityaudit+2
183 days ago

probability

30
SimHackerSimHacker

Motto: The LLM is the dice. It narrates the outcome.

moollmprobabilityrandomness+2
183 days ago

visualizer

30
SimHackerSimHacker

I see what you describe. Let me show it to others.

moollmimagesgeneration+2
183 days ago

storytelling-tools

30
SimHackerSimHacker

Build narrative capture and sharing into the system.

moollmnarrativesharing+2
183 days ago

scratchpad

30
SimHackerSimHacker

Working memory for thinking out loud.

moollmworking-memorynotes+2
183 days ago

roberts-rules

30
SimHackerSimHacker

Parliamentary procedure as forcing function for genuine deliberation

moollmproceduredeliberation+3
183 days ago

slideshow

30
SimHackerSimHacker

Present images in linear narrative form

moollmimagespresentation+2
183 days ago

card

30
SimHackerSimHacker

Portable tokens of capability, identity, and access

moollmgamificationcapabilities+2
182 days ago

robust-first

30
SimHackerSimHacker

Survive first. Be correct later.

moollmsurvivalresilience+2
182 days ago

return-stack

30
SimHackerSimHacker

Where you've been is where you can go back to.

moollmnavigationhistory+4
182 days ago

data-flow

30
SimHackerSimHacker

Rooms as pipeline nodes, exits as edges, objects as messages

moollmpipelineprocessing+2
183 days ago

schema-factory

30
SimHackerSimHacker

Build, lint, ingest, compose Drescher-style schemas

moollmschemasdrescher+2
182 days ago

budtender

30
SimHackerSimHacker

Cannabis-specialized bartender — strains, terpenes, edibles, rolling

moollmroleservice+3
183 days ago

room

30
SimHackerSimHacker

Rooms are intertwingled navigable activation context maps. Entering = calling. Exiting = returning.

moollmnavigationspace+3
182 days ago

postgres-optimization

30
SimHackerSimHacker

Unconventional PostgreSQL optimization techniques

moollmdatabasepostgresql+3
183 days ago

schema-mechanism

30
SimHackerSimHacker

Drescher's computational theory of causal learning

moollmtheorylearning+4
182 days ago

simulator-effect

30
SimHackerSimHacker

Implication beats simulation — imagination renders (Will Wright)

moollmmetaphilosophy+4
183 days ago

character

30
SimHackerSimHacker

Core patterns for all characters — home, location, relationships, inventory

moollmentitylocation+3
182 days ago

economy

30
SimHackerSimHacker

Currency and trade — gold flows where stories lead

moollmcurrencytrade+2
183 days ago

society-of-mind

30
SimHackerSimHacker

Intelligence emerges from many simple agents (Minsky)

moollmmetaphilosophy+4
182 days ago

yaml-jazz

30
SimHackerSimHacker

YAML is sheet music. The LLM is the jazz musician. Comments are the soul.

moollmyamlcomments+3
182 days ago

prototype

30
SimHackerSimHacker

Objects clone from prototypes, not instances from classes

moollminheritanceself+3
182 days ago

dog

30
SimHackerSimHacker

Canine interactions, loyalty mechanics, and pack dynamics

moollmpetcompanion+5
182 days ago

advertisement

30
SimHackerSimHacker

Objects announce what they can do — The Sims style

moollmgameinteraction+3
182 days ago

honest-forget

30
SimHackerSimHacker

Graceful memory compression with integrity — summarize before forgetting, never fabricate

moollmmemorycompression+2
182 days ago

adventure

30
SimHackerSimHacker

Room-based exploration with narrative evidence collection

moollmexplorationnarrative+3
183 days ago

plan-then-execute

30
SimHackerSimHacker

Frozen plans with human approval gates.

moollmexecutionsecurity+2
182 days ago

bootstrap

30
SimHackerSimHacker

Wake up, orient, and warm the context with foundational MOOLLM knowledge

moollmmetaorientation+3
182 days ago

goal

30
SimHackerSimHacker

Quest objectives that drive narrative — the WANTS of adventure

moollmquestobjective+2
183 days ago

protocol

30
SimHackerSimHacker

Protocol names ARE K-lines.

moollmk-linesminsky+3
183 days ago

runtime

30
SimHackerSimHacker

Dual Python/JavaScript adventure runtimes — always in sync

moollmruntimepython+3
183 days ago

sister-script

30
SimHackerSimHacker

Document-first automation — the doc is the source of truth

moollmautomationdocumentation+2
182 days ago

coherence-engine

30
SimHackerSimHacker

The LLM as consistency maintainer and orchestrator

moollmmetaorchestration+2
182 days ago

bartender

30
SimHackerSimHacker

Generic bartending capabilities — pour drinks, manage tabs, know regulars

moollmroleservice+2
183 days ago

logistic-container

30
SimHackerSimHacker

Factorio-style logistics — items flow automatically between containers

moollmlogisticsinventory+3
183 days ago

scoring

30
SimHackerSimHacker

Motto: Style counts. Context matters. Story trumps numbers.

moollmachievementevaluation+2
183 days ago

code-review

30
SimHackerSimHacker

Systematic code analysis with evidence collection

moollmdevelopmentquality+2
182 days ago

markdown

30
SimHackerSimHacker

Plain text formatting that's readable raw AND rendered

moollmformatdocumentation+3
182 days ago

party

30
SimHackerSimHacker

Companions and group dynamics — you're never alone

moollmcompanionsgroup+2
183 days ago

evaluator

30
SimHackerSimHacker

Independent assessment without debate context — adversarial loop prevents gaming

moollmevaluationadversarial+2
183 days ago

empathic-templates

30
SimHackerSimHacker

Smart templates that understand semantic intent, not just string substitution

moollmgenerationsemantic+2
182 days ago

play-learn-lift

30
SimHackerSimHacker

Start Playing. Keep Learning. Lift Others.

moollmmethodologypedagogy+2
183 days ago

multi-presence

30
SimHackerSimHacker

Same card active in multiple rooms simultaneously

moollmactorparallel+2
182 days ago

context

30
SimHackerSimHacker

Runtime context passed to compiled closures — the world as seen from inside

moollmruntimecontext+3
182 days ago